Monday, September 12, 2011

Getting things started

I have been programming in java for about 3 - 4 years now and notices that i have never actually written a game. Sure, i've written a tetris clone, but most of the code was somebody elses so i'd better refer to it as a port.
I want to write my own game, brainstorm idea's, think about gameplay and visual style and disregard most of them just to make up new ones.

The basic layout currently is 4X - ish space game, based on lwjgl and slick2d.
As i am no artist and quite lazy, i want the game to generate as much ressources as possible for me. This might be possible with large structures as galaxies and sunsystems, but might need a little work when it comes to textures. It might not be a good idea to implement the audio system with this dogma, unless i want my game to sound like Schönberg utilizing a 56k modem to create music.

That's it for now.

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